Stem Studio Game Engine
About Project
For this game engine I was the Sr. UIUX designer for this project with 15 years of experience I knew exactly how to built this engine. I was also the Architect on how this engine would function, defining the systems, decided which tools and features were needed, the branding for the product, and more. I created tools for the engine in areas of 2D,3D, behaviors, animations, materials, level design, sound design, terrain creation, node based tools, UIUX, code tools, and more.
Project Name
Stem Studio
Company Size
25+ employees
Industry
Game UI/UX and Art
















